piq - pixel art creator

在piq,全世界的使用者每秒鐘產生 15.10033 像素來創造像素畫(Pixel Art)
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创作并分享像素画

今天就来体验piq!

piq是一个创作像素画的免费在线应用程序。有趣、简单、容易开始,即使你以前从未使用像素画!你还可以发现:

  • 一个活跃的社群
  • 一个茁壮成长的画廊,有着超过 25000 图像可免费使用
  • 一个友善的像素画论坛
  • 赢得每周比赛,赚取成就值
  • over 50 achievements to earn

最近的像素画比赛赢家

关键词: My second favourite Sports

  1. 1
    untitled
    等级评分: 1821
  2. 2
    My 2nd Favorite Sport (Second to Wii)
    等级评分: 1783
  3. 3
    Fencing En! Guard!
    等级评分: 1754

最新消息

On the current state of piq

Hello everyone,

The past months have been a difficult time for the people behind piq.
But before I jump to the details let me begin by telling you that I’m really sorry for the amount of neglect that piq has experienced in the past. You are a lovely bunch of people and deserve so much better than this! So this post is a first step into more dedication from my side.

To give you some information about the present state, let’s start with the past – with the beginnings of this platform. The founding team was formed by Alex, Tom and me, Daniel.
Right after our studies (MSc in Artificial Intelligence) we formed a consultancy company (Codeus) to offer supposedly intelligent software to people who might need that sort of stuff. We were hoping it would be quite a lot of people, but they weren’t that convinced yet.
However this was not the only stuff that interested us.
We (especially Tom) were quite intrigued by the idea to help express creativity using technology and we were experimenting with plenty of ideas.
So one day back in the summer of 2010 we decided that the world needs an online pixel-art drawing app and of we went! Tom was working on the drawing app itself, and I had a great time learning everything about web development necessary to set up the first prototypes of piq.
As the interest grew, so did the features. And soon we had a lovely little community that was a pleasure to be a part of. And so we made sure that next to our consultancy work we always left some time to continue working on and with piq.

But our little company wasn’t meant to last. The three of us were very enthusiastic about technology, but none of us actually knew how exactly to run a company. We managed to survive, but not by too much. So in order to gain experience in different settings first Alex, then I decided to join more professional companies while Tom continued his PhD.

That means that since 2012 Codeus is practically out of business and the founders all have their full-time jobs that leave little room for projects like piq.
This is also true for me. I decided to go to Berlin to join a tech-startup. I’ve learned an incredible amount about modern web development and how business actually works. But this type of work also is fairly demanding, and the little free time that I have left, I prefer spending with friends rather than in front of a screen.

So here we are. While my ambitions to be actively fostering the piq community are very large, the reality is a different one. I am aware that piq’s technology is quite outdated, and needs some work (I guess this would make good topic for the next post), but more importantly the community should know that there are people that take care of their issues and keep this site alive. Here I certainly want to (and need to) improve myself.

Some steps towards this goal:
I will make sure that for next couple of months there will be a contest topic. (this already is on a good track!)
I will engage more with the community and make sure that I understand the current trends and problems
I will start evaluating which features are urgently required and how piq can be transferred to a more modern technology to improve maintainability, reliability and user experience.

Alright then, to me this sounds like an acceptable outcome of this post.

I certainly want to thank you for your support and kind words that have driven me to this post, and I am sure that piq will be a better place to be quite soon :)

Yours,
Daniel

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最常造访piq的用户

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